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Fog of War, Lighting, and a Real Toolset for the Battle Map

FE

Felipe

Legend

Joined Aug 27, 2026

Aug 16, 2026

This was the single biggest day for the battle map. It went from a viewer to an actual VTT toolset.

  • GM-only fog of war with a paint and reveal brush
  • Grid snapping, light sources, and wall occlusion
  • Token size, rotation, a ruler tool, and a proper layers panel
  • Spell-effect templates: circles, cones, and lines
  • An encounter difficulty and XP calculator
  • Campaign export and import as a JSON backup
  • Selectable art styles for AI-generated maps
  • A macro system: roll and branch scripts, shared or private at the table
  • Players finally got their own map view, plus self-service HP tracking and long and short rests

The AI assistant also got a name that day: Urus.

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