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Changelog: In-Game Languages

FE

Felipe

Legend

Joined Aug 27, 2026

Sep 14, 2026

Added

  • Seven in-game languages in session chat and dispatches: Celestial, Deep Speech, Draconic, Dwarvish, Elvish, Infernal, Thieves' Cant
  • Self-hosted OFL typeface and alphabet per language
  • Language dropdown beside the whisper picker, with sticky selection
  • Character languages derived from race, class, and subclass, shown on the sheet with a chat button
  • Server-side per-reader scrambling, so unreadable text never reaches the browser
  • Repeated words map to repeated glyph runs
  • Screen readers get a short spoken-language note instead of glyph text

Changed

  • GMs read and speak every language
  • Dice rolls always go out in Common

Full write-up: "Your table can now speak Draconic (and six other tongues nobody else can read)" in Updates & Announcements.

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